Quote:
Originally Posted by sarkFall
The warp-in was a feature I do believe presented in the BlizzCon of 2008. Since then much contraversy has followed. So What are your thoughts? Any plans on how to use or counter it?
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this does give the toss a frightening advantage over the other races. think about it. you have warp gates, you send a prism ship into the middle of a base, and warp units into the middle of their base. i would say best course of action is to jus destroy the Prism as fast as possible to limit the units inbound. if you have a ghost, then you could lock down the unit and destroy it before it can transform to warp units in. if not, then odds are that base is lost unless you have one hell of an offensive.